The American Series

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Tales of the Republic

The Tales of the Republic Universe

The world did not end in a single moment.

It unraveled after the release of ADIV-16—a man-made virus developed in secrecy to create the ultimate soldier. Instead of perfection, it delivered collapse. The dead did not stay dead. Borders lost meaning. Governments either fell apart or hardened into something colder, more absolute. Civilization survived, but it emerged altered—scarred by infection, occupation, and the choices made in panic.

Out of this collapse rose new powers, each claiming to be humanity’s last safeguard.

At the center of it all is The Republic—a fragile nation forged by soldiers, exiles, and survivors who refused to surrender to tyranny or erase the past. Built on sacrifice rather than conquest, the Republic stands as both refuge and threat: a reminder that freedom can still exist, and a challenge to those who believe order must be enforced at any cost.

Elsewhere, the remnants of the old world tightened their grip. In the American heartlands, communities were carved into Green Zones, where the protected lived behind walls while the rest were left to starve, submit, or disappear. In Europe, occupation regimes crushed resistance under famine, surveillance, and fear. Across continents, survivors learned that survival was no longer about avoiding the infected—it was about navigating the living.

Behind many of these regimes stands the United Communist Nations, an empire reborn through obedience and secrecy. From fortified cities to buried research vaults, the UCN preserves stability through control, forced compliance, and the suppression of truth—especially the truth surrounding early experiments like Project Urod, whose legacy still shapes the world’s suffering.

The infection never truly vanished. It lingered in quarantined zones, black sites, and forgotten regions, reshaping both the dead and the living. Some sought cures. Others sought weapons. Many simply buried the truth and rewrote history. Over time, containment became doctrine, emergency powers became permanent, and memory itself became a battlefield.

Across states, nations, and decades, Tales of the Republic follows civilians, soldiers, scientists, leaders, and enforcers as they struggle to define what comes next. These stories overlap, contradict, and echo one another because collapse is uneven, truth is controlled, and history is written by those who survive long enough to shape it.

There are no singular heroes here.
No clean victories.
Only people forced to decide what they are willing to protect—and what they are willing to become—when the world no longer offers good choices.

This is not merely a story of infection or collapse.

It is the story of what humanity builds in the aftermath, and whether a republic—once broken—can ever truly be reborn without becoming something else entirely.

Tales of the Republic: Kentucky Blood

Above them, the gunship turned for one final run, engines screaming through the valley. The surviving defenders huddled behind broken walls, their rifles useless against armor and sky.

Danny lifted his head, eyes blazing. The tears were gone now — burned away, replaced by something sharper. He looked at the rifle lying beside Miller’s body. The old man’s blood still streaked the receiver. Danny picked it up.

He wiped the sights with his thumb, steadying his breath. The world had shrunk to the sound of the rotors and the thud of his heartbeat. He could see the pilot now — just a glint behind the glass, the faint movement of a helmeted head.

He knelt, resting the rifle across his knee, elbows tight against his ribs the way Dalton had taught him weeks before. One breath in. One held.

“Lord,” he muttered, “guide my hand.”

He squeezed the trigger.

The shot cracked like a whip. For a split second, nothing happened. Then the helicopter jolted — nose dipping, tail spinning wild. The rotors clipped the treeline, then the whole machine slammed into the ridge with a roar that shook the valley.

The explosion bloomed into a fireball, orange against gray, and the echo rolled for miles.

Danny stared, rifle still raised, the weight of the shot sinking in. Around him, the surviving fighters began to lift their heads, blinking through the haze, disbelief written on every face. The thudding had stopped. The sky, for the first time all morning, was still.

He lowered the rifle and turned back to Claire. Her eyes were closed, breath shallow but steady. He touched her cheek with trembling fingers.

“It’s over,” he whispered. “You’re safe.”


Tales of the Republic: Sons of the Collapse

Hunter felt something in his chest loosen that he hadn’t realized had been locked tight since Virginia. Since the road. Since the holler. He didn’t mistake it for safety—he was too old for that kind of lie—but it was something close enough to gratitude that it hurt.

They passed through the gate.

Inside, Fort Harland opened up—not wide, not grand, but alive.

Fires burned low and controlled in stone rings. Smoke rose straight into the cold air instead of billowing in panic. People moved everywhere, carrying tools, hauling crates, repairing gear. No one ran. No one stood idle.

It felt like stepping into a working organism.

Hunter caught himself staring.

Harley didn’t try to hide it at all.

“Damn,” Harley murmured, barely audible.

From the holler, where quiet meant abandonment and noise meant trouble, this place felt impossible. Structured without being rigid. Busy without being frantic. Even the snow here seemed different—trampled, packed, shaped by intent instead of neglect.

The refugees were guided off gently but firmly toward another section of the yard. A woman with a medic’s patch took the infant without hesitation, wrapping him in a thicker blanket. Someone handed the mother a cup of something steaming. No questions. No paperwork. Just hands moving where they were needed.

Harley watched it all, jaw tight.

Hunter noticed the absence of something too.

No shouting orders.
No barking commands.
No speeches about why this place mattered.

It simply worked.


COMING SOON!!

Tales of the Republic: The Infection